Posts Tagged 'Andi'

Designing for Informal Mentorship?

This might be a kind of rambly piece but I want to get my thoughts out
while I still have them kind of together.
I was in the middle of tracking down some literature for our
independent reading list for the Student Life and Learning redesign and
this concept of “informal mentoring” came up as related to, but
different than, apprenticeship. I am trying to get access to the
perfect article for this exact thing (but due to issues with the ERIC
database we’ll see…). Anyways, what we are really wanting in the SLL
space is a better sense of community and belonging as well as more
students taking advantage of the mentorship possibilities. The
apprenticeship literature isn’t really of help here, as we are not
wanting to enculturate undergraduates into practices (or careers) in
student services. So this concept of mentorship seems perfect!
Relationships between the undergrads and professional staff can help
students by providing a) access to more information, b) a human point
of contact within the amorphous and faceless “university”, c) students
with much needed personal recommendation letters, and probably other
things that I am not even thinking of. Designing with the intention of
creating informal mentorships is somewhat of an oxymoron but a useful
goal. I think this really helps us to focus and get at the real “need”
that Rafi was pushing us about in class this past week.
I’m sure reading about this concept in the literature will shed some
light on what specifically we should be designing but right now I’m
thinking maybe it’s not about playing games at our series of “open
houses” but instead have group making projects at the open houses that
would promote informal interaction between and among all user groups
and also help to create a feeling of ownership in the space. Immediate
ideas that jump out are creating: a center banner that welcomes people
to the space and a collaborative mural for the long lonely hallway.



Design thinking and the car of the future

This is one of the videos from Stanford’s online archive of presentations: I stumbled across this earlier today while working on something totally unrelated to our class. This is a cool site though, they have other presentations by people from the and about designing. Check it out!

Also upcoming talks are listed here:

And podcasts of all of the entrepreneurial talks go all the way back to 2005!

I want to watch all of these right now!!! (alas I should do my actual homework though…)

Enjoy! -Andi


Schon, as he relates to cheese

Schon, as he relates to cheese

Thinking of the wooden toy as an actual piece of cheese…Cheese is created by a cheese maker who is a professional who engages in practices specific to cheese making. There is much tacit knowledge in the process which can be reflected on throughout the cheese making process; also the chemical and biological knowledge and skills necessary for cheese making do not have to first be learned in a classroom, they can be learned during the cheese making experience.
Also this cheese has holes, not all practitioner will be reflective, it requires a concerted effort to not slip through the holes.

SuperHappyFun time Game Lab Design 2.0

It was great to see everyone’s prototypes of the space in class. Testing the other prototypes, as well as receiving feedback about ours helped us to make some informed changes to our design. Below is a link to our revised prototype. Feel free to review it and leave us a comment on this post!

Current iteration of the prototype:



To give a brief of some changes we made and why….we didn’t want to rely on the florescent overhead lighting, so we are still wanting to use lamps, but more mobile lamps. Also the lamps are kind of an artistic accent of sorts. So pretty but useful 🙂 Instead of having one wall be a white board, whiteboard painted wall for the walls will allow greatest use of wall space. A little research shows that this could be done on the cinder-block walls if they are spackeled and painted with Kilz first. We thought through the access issues more as a group and decided to go with a key code secured lock box that holds the door key that  would be mounted outside the door (a big thank you to whoever mentioned the lock boxes realtors use!). It seems there will be enough space just inside the doorway to fit a minifridge with a candy jar to make things a little more comfortable. Then three more cosmetic changes are adding decals as decorations both in the hall outside the room and inside to add more color, getting some geeky front door mat for just outside in the hallway, and finally we thought about adding some artwork but decided it would be way better to have a giant digital picture frame that we could upload pictures to or just display rotating pics from the internet. We think all these changes along with some of the original features of the prototype will make an inviting and productive atmosphere for all users of the space.

To see a budget for this design go here:

-Andi, Rafi, & Verily

Brainstorm about game lab space

So after looking at the files Sean shared with us, it seemed that the GLS game lab is organized around the tv/game console and the Miami lab has no overwhelming focal point. There are a few different areas in both labs. The media consumption area and the media creation area along the walls. One possible issue with the computers being in a line is that it is difficult to collaborate when you are down a row, and there isn’t much room to huddle around a single computer screen. So how might we set up a collaborative space for media creation?

I think it would be totally awesome to have whiteboard walls so that you/we could write anywhere during the design process. It would also make good use of otherwise underutilized space.


Andi’s name project

Andi's name project

Click here to see the project in motion:

Designing for community: stage 0

After a visit of my likely design space this week I am both surprised and excited. The Undergraduate Life and Learning center is an interesting place. It is home to many professional staff, graduate student advisors, and the hub for some of the undergraduate organizations. Lots of different people use this space and have differing agendas & goals. As the center has grown they have just made due with the space; as Hilary (one of the graduate student advisors and my collaborator for this project) mentioned to me very little in the space seems to have been done intentionally. The result? A functional but not optimal workspace, and a less than inviting atmosphere. The center wants to encourage community between the different users of the space, but the current structure and spacial design do not promote or really afford for (9)

Graduate Student Advisors’ work area – one thing that stood out to me was the advisors used giant sticky poster paper to post ideas and pictures, also colorful sticky notes were everywhere. They need whiteboards and bulletin boards!

image (1)

Main hallway – it is a very wide hall but gave the feeling of being in my old elementary school. There is very little on the walls, except at the very end there are some flyers for events. However, students rarely make it all the way down the hall. Undergraduates that show up to the center are usually there for something official like a mediation or applying for something.

It seems a redesign of the Undergraduate Life and Learning office will be both a redesign of the space and of the system. At least the users all seem ready for change. One of the undergraduates that works at the front desk put together some ideas that the undergraduates had about a redesign of the space.

photo (9)

The proposed floor plan shows more open space (most areas can only be accessed by keycode currently) and a much more lively hallway with bulletin boards, etc.

This is for sure going to be a fun and challenging redesign!


Foundations of Design

I’m trying out a new approach to note taking by using OneNote, here are the screenshots of my note on the Kafai and Resnick pieces.